My work


My experience, education, projects.

Spire Blast


Premium mobile game available within Apple Arcade.
Physics based 3D take on match three genre with twists.
I was responsible for both game and level design.

Space Station Mini Game


Short mission taking place on invaded Space Station.
Includes backtracking, clear progression, objectives, encounters and boss fight.
Created using Unity Engine and Microgames FPS template with additional custom level scripting.

The Last of Us Breakdown


Breakdown of The Last of Us' levels, techniques, flow and pacing.
Backed with deep analysis that was a part of my thesis.
Reconstructed from scratch and turned into complex documentation.

Medieval Town Level


Small medieval village visited in modern time where the player needs to find his way to the castle.
It features mulitple paths, focal points and dead ends.
Project created during my education.

Engineer's degree


I graduated with engineer's degree after studying Videogame production and design in Cracow, Poland.

This portfolio will be updated regularly as it is currently incomplete.

© Rafał Boruszewski Design. All rights reserved.