Spire Blast

Premium physics based match 3 puzzler for Apple Arcade

Spire Blast

Premium physics based match 3 puzzler for Apple Arcade, Apple Vision Pro and Steam

My contribution

Provide a general summary of the services you provide, highlighting key features and benefits for potential clients.

Ideation, design and balance of mechanics

From ideation through creating documentation to shaping and introducing new mechanic to the game

Creating and maintaining documentation

Written instructions for other team members, design guidelines, up-to-date game documentation

200+ levels created

I created more than 200 levels in total. Various mechanics and difficulty levels had to be taken under consideration

Writing

Flavor text and lore bits that were used for describing and introducing new mechanics

Game balance

I was one of the designers responsible for overall game balance. Creating progression for new updates, balancing mechanics, game economy and difficulty level

UX design

In-game onboardings introducing new mechanics to the player as well as UI form and functionality