Prototyping

Blog post description.

1/29/20251 min read

Prototyping

Throughout the years I developed many prototypes. During development I touched every aspect of the game development - designing, scripting, audio implementation, asset creation and many more

Safe zone run

The player has to get through a map filled with enemies. He may find various weapons to pick up on the way and find temporary shelter in a shielded safe zone

Disaster survival
Castle defense
Zombie seeker 3D
Tower fall
Pixel tanks

The player is facing random disasters for 10 seconds. He may use verticality, collectable power ups or trampolines to jump. He can also buy access to more areas to increase his chances

The player's goal is to defend the castle from incoming enemies. He can move around the castle, shoot projectiles and place shields in one of four sections

Zombie hunting game with shooting, physics, navigation and audio implemented

The player has to get down the tower. He can change the rotation direction and jump up to avoid obstacles and down to progress. There are also power ups and skins available

Simple game where the player controls a tank, collects currency and destroys enemy towers. Pixel art animations are hand made